Subspace field modulator. Subspace Field Modulator 5 Engineering Consoles Console - Engineering - House Martok Defensive Configuration Mk XV Epic 2/3 House Martok Skirmisher Configuration. Subspace field modulator

 
Subspace Field Modulator 5 Engineering Consoles Console - Engineering - House Martok Defensive Configuration Mk XV Epic 2/3 House Martok Skirmisher ConfigurationSubspace field modulator  Just stick to the various rep & fleet shields and you'll be fine

I'm still trying to figure out if this is a really old oversight that was never revisited, something that was overlooked when new additions came into…Other useful devices are the Subspace Field Modulator (an ok 'Oh shit' button) from mission Skirmish, Deuterium Surplus (a consumable Evasive Maneuvers) from the Alhena system daily (can get 4 per day), and Reactive Armor Catalysts (a consumable heal over time) from mission Broken Circle. She's a time AND dimension federation officer. Put the Chronometric Capacitor (from the mission Time and Tide) in a tactical slot. Another good free option is to get Reinforced Armaments and pair it with the Trilithium. Damage Control Engineer. Chained aux and weapon bats for leveling. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Drop a field generator, move the quantum phase to a science slot, then get another tac module. Four of the engineering consoles affect your ships individual power settings by boosting a single option. Clarified, thanks again! I admittedly thought that the Voth or the Swarmers did Proton damage in addition to their normal Antiproton damage but cannot find. | Red Matter Capacitor | A bit of extra power. 5% critical severity at max stacks. " Console - Engineering - Trellium-D Plating from Future Proof mission "Ragnarok. There are a few that directly affect offensive output: the Adapted Maco/Klingon Honor Guard 2 piece set increases torpedo damage by 25%, and the 2 piece Jem'hadar MK XII set increases Polaron damage by 13. This mission is not repeatable through Mission Replay. Other useful devices are the Subspace Field Modulator (an ok 'Oh shit' button) from mission Skirmish, Deuterium Surplus (a consumable Evasive Maneuvers) from the Alhena system daily (can get 4 per day), and Reactive Armor Catalysts (a consumable heal over time) from mission Broken Circle. Console - Universal - Reinforcing Squadrons; Console - Engineering - Reinforced Armaments from New Frontiers mission "Beyond the Nexus" Console - Engineering - Trellium-D Plating from Future Proof mission "Ragnarok"Subspace Field Modulator 2 Engineering Consoles Altamid Modified Swarm Processor Mk XV Epic Console - Universal - Hull Image Refractors Mk XV Epic. If you have access to the Temporal Negotiator from previous Temporal Recruit events, use it instead of the Subspace Field Modulator. Subspace Field Modulator: Engineering Consoles: Console - Engineering - Reinforced Armaments : Console - Engineering - House Martok Defensive Configuration (2/3) House Martok Skirmisher Configuration : Console - Universal - Hydrodynamics Compensator (1/3) Counter-Command Ordnance :Subspace Field Modulator: Engineering Consoles: Console - Universal - Phase Shift Generator : Console - Engineering - Polaric Modulator : Console - Engineering - Reinforced Armaments (2/3) Trilithium-Laced Weaponry: Science Consoles: Console - Universal - Quantum Phase Converter :Business, Economics, and Finance. M. Subspace Field Modulator Standard Weapons Battery Standard Auxiliary Battery Notes: Usual problems with Batteries. 35% chance: Recharge time reduced by 30%. Mk XV Epic Console - Universal - Hull Image Refractors Mk XV Epic great combo with energy refrequencer. Notes. III | + Aux = + Damage with the torpedos and the Science Consoles procs. Description. Engineering: Aceton Beam and Eject Warp Plasma both are boosted by PrtG, but I'm not certain their considered Exotic. I'm also rather fond of the disposable Scorpion fighters. The other doff I mentioned above is a Matter-Antimatter Specialist, for. Build Description. . Allow the Space Defense Agency to operate on your space port for improved local subspace defense. [Subspace Field Modulator] (from “Skirmish”) [Temporal Negotiator] (from Delta Recruitment Global Event ) Distress Calls: These devices do not need to be placed in a device slot to use, and have a shared cooldown of 2 minutes. 10% Exotic damage and 10% hull and shield healing. The linchpinn of this build for an engineer. 1 Phaser 2. With the HD trait and with other res buffs from DPRM and Subspace Field Modulator as examples, I don't feel the 3pc would really make much of a difference, plus the core seems a little plain. Deuterium Surplus can now be obtained in two ways: Travel to the Alhena System in the Eta Eridani sector block and hail the Ferengi fellow there. Beyond that, 4. If you don't have the Sheshar Trait named Torpedo Barrage, then your HY2/TS2 setup will be ideal for the time being. This is a budget build for console players using primarily mission episode rewards and other easy-to-obtain equipment. Subspace Field Modulator (a decent 'oh shit' button) from mission Skirmish. Technician (Very Rare) (Space) Recharge time on bridge officer abilities reduced. 5. Getting a DOff which extends Battery preformance is nice but not required. On activation of Beam ability to self: +2% All Beam Damage Bonus for 30 sec (Stacks up to 3 times) Context is for Kings. Then slot the Subspace Field Modulator from the Skirmish mission. The [Subspace Field Modulator] is a rare re-usable Ship Device which temporarily increases the player's damage resistance rating (DRM) against energy weapon damage, while dramatically decreasing the player's resistance to proton damage. As for tanking, there's many things contributing to this facet of the build with traits (such as Ablative Shell, Biotech Patch, Active Hull Hardening), Consoles (Sustained Radiant Field, Regenerative Integrity Field, Embassy Threat Consoles), Bridge Officer abilities (Reverse Shield Polarity, Engineering Team, Tachyon Beam, Hazard Emitters. 0034) with a small. There are hundreds of abilities in this game, and a fair number (at least half) can be set to auto execute. Shields | Quantum Phase Resilient Shields | Quantum Phase Applications 3/3 Devices | Red Matter Capacitor | It's Happy Red Matter Ball! | Subspace Field Modulator | Because I don't have an Illudium Q-36 Explosive Space Modulator. our fleet suggestions for a fed engineer u/Sizer714 has already provided in-depth advice for you, so my contribution is to be very curious about how your Fleet handles the roles of Engineering, Science, and Tactical Captains. I believe the only ones currently that do Protonic damage are players. Although it says the minimum level for the first mission in the arc is 11, for some reason I. Agony Phaser Build. 6 Antiproton 2. Commander ( Sci/Intel) Science Team I. . The only thing the subspace field modulator does is give a 34 Energy damage resistance buff, a -400 Proton damage resistance buff (irrelevant, no npcs use proton damage), and 15% Defense. 7 Proton 2. Subspace Field Modulator Red Matter Capacitor. Now that the T6 veteran ships are out, I'm hoping to rekindle that flame. This "build" of mine is an approximation of what can be seen here on STOBuilds. Shields | Quantum Phase Resilient Shields | Quantum Phase Applications 3/3 Devices | Red Matter Capacitor | It's Happy Red Matter Ball! | Subspace Field Modulator | Because I don't have an Illudium Q-36 Explosive. Auxiliary Power to Structural Integrity Field III 15: Control Resistance 17: Auxiliary Power to Inertial Dampers III 20. 3 boost to EPS, 13% Proton weapon damage. Console - Universal - Aligned Antiproton Shielding; Console - Engineering - RCS Accelerator;. 1. O. ConsolesUpdate: I replaced Subspace Vortex III with Tachyon Beam, and replaced Improved Critical Systems and Radiant Nanite Cloud with the All Hands on Deck and Improved Tachyon Beam traits from the Command Battlecruisers. Hello there! There have been requests for the builds setup for Ambassador Kael's livestream on Wednesday. I. Note that this aura generates zero graphical indicators, like the ship/stations ones do. Hard to say if it's worth it. If you have access to the iTemporal Negotiator from previous Temporal Recruit events, use it instead of the Subspace Field Modulator. Other choices include assimilated module, sustained radiant field (especially when using the associated beam array), possibly the crafted enhanced rcs accelerator, and zero point energy conduit. Subspace Field Modulator Covariant Shield Array [Cap]x2 Regenerative Shield Array [Reg]x2 Phase-Shifted Personal Shield Sponsored Links. Two would be better. 1. Set. Together with the Inervated Engines, these features entirely negate the issue of the Sarcophagus's inherent sluggishness. our fleet suggestions for a fed engineer u/Sizer714 has already provided in-depth advice for you, so my contribution is to be very curious about how your Fleet handles the roles of Engineering, Science, and Tactical Captains. The quest is part of "The Galaxy at Large" side content. If you have access to the Prolonged Engagement Phaser Beam Array, use it insead of one front-mounted Phaser Beam Array. +10% Defense. [Nimbus Pirate Distress Call] (from “Installation 18”)Build Description. 1. Also replace one Locator with Lorca's Custom Fire Controls, the 2pc makes it much stronger than a Locator. All the rest either have charges or are consumed on use or are just cosmetic going by the wiki. It is the basic common core which comes with Romulan ships at. I'm currently Level 33, and just enjoying the story so far. Description. If it weren't for Invincible, I'd simply hug the first or left Cube as it blows and hit Subspace Field Modulator for the extra resists (Brace for Impact is usually too much kinetic resistance for sub. Devices: weapons battery, shields battery, subspace field modulator. CryptoSubspace Field Modulator Shields battery - large Weapons battery - large ----- ----- ----- Engineering Consoles: 4 House Martok Defensive Configuration Flight turn rate boost and engine power boost Assimilated Module 2 pc set bonus, plus the. Subspace Field Modulator I'll get one, it should be quick enough. ANY Sci PGen build will be best served by that torpedo. Subspace Field Modulator 4 Engineering Consoles Console - Engineering - Reinforced Armaments Mk XV Epic Console - Universal - D. 5%. Devices | Shield Battery | Extra shield power | Aux Battery | For AMP and increased Nukara rep traits | Subspace Field Modulator | For emergencies. N. Eventually replace the aux bats with Reactive Armor Catalysts (a sizable HoT consumable) by playing the mission Broken Circle and choosing Reactive Armor Catalyst reward and then craft in Eng R&D. There is an unmarked enchanter's font in Drowned Port. 1/1. Red Matter Capacitor (if you have a phoenix token left) and the Subspace Field Modulator (From this mission "Skirmish") are it besides the two you mentioned. Personal Space Traits. The hardest part is the first fight. So, these are the kind of numbers one could aim to hit on a day-to. It is very science/temporal heavy. This is the most recent layout. The key principle this build operates on is 1x A2B with 3 VR tech doffs. Effects. Science Consoles: 1x field generator, 1x emitter array, Assimilated Module, Zero-Point Energy Conduit. A subspace field was an enveloping projected-subspace phenomenon which could be produced by warp-powered starships and other technology designed to distort space. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Officer 4 | Hazard Emiters I | To clear debuffs, mostly Borg plasma burns Hegemony Science Officer | Science Team II | Everybody loves the potato Hegemony Eficient Pirate | Subspace Vortex III | Area Damage, I cast after enemies are inside the. The OSS Hellion, a Blackguard-class Orion FDC. In eng consoles drop the Polaric Modulator and. (replace the anchor with "protomatter field projector if you have it) science: For the remaining 2 there are a couple of options, if you have it "Dynamic Power Redistribution Module" would be a must, and than with "secondary shield. Beam Barrage. | Assimilated. In eng consoles drop the Polaric Modulator and Neutronium. I know it's not the best ship for extremely high dps but it's definitely my favorite so I want to…Here's some thoughts for you, in order: 180* arc is useful in my opinion and I didn't want a weapon power drain of 7 beams + a KCB. Use the internal sensors to scan for Triolic Waves. Engineering consoles: 2x Neutronium, and Aero Shuttle console (or for the the Ablative console or a differnt one to help min/max the build). Subspace Field Modulator : r/sto • by Maltuschi View community ranking In the Top 5% of largest communities on Reddit Subspace Field Modulator Hi, i have a question is there. That being said, I really don't want to spend any extra money on the C-store unless it is REALLY going to improve the build. The. Subspace Field Modulator Rare Reactive Armor Catalyst N/A Engineering Console: Console - Universal - Plasmonic Leech infin Epic Console - Universal - Constriction Anchor Epic Console - Universal - Sustained Radiant Field Mk XIII Ultra Rare. Subspace Reinforcements, Temporal Ally, Need To Know Basis, Formation Flying, It's Another Enterprise, Secret Mission I actually have access to a couple of these, but most are a bit out of reach. On use of Eng BOFF ability, dodge 20% of incoming damage for 3 sec. Another good free option is to get Reinforced Armaments and pair it with the Trilithium Turret of the same set. Devices = Red Matter Capacitor, Subspace Field Modulator Consoles: Phaser Dispersal Relay, Tachyon Induction Relay, 2 Neutronium Armor, Borg Assimilated Universal Module, Field Generator, 4 Phaser Relays. Subspace Field Modulator 4 Engineering Consoles Reinforced Armaments Mk XV. Add topic Edit source View history At Vice Admiral 1, mine has the following stats. The warp. 2. Warp Core | [Iconian Resistance Hyper Injection Warp Core Mk XIV [AMP]] | Iconian 2/4 Shields | [Iconian Resistance Resilient Shield Array Mk XII] | Iconian 3/4 Devices | [Reactive Armor Catalyst] | | [Subspace Field Modulator] | | [Delta Alliance Reinforcements Beacon] | Placeholder | 4 | Don't really need batteries?Business, Economics, and Finance. Recommend doffed Tractor Beam Repulsors instead of Feedback Pulse. This is very similar to the radio frequencies. Although it says the minimum level for the first mission in the arc is 11, for some reason I cannot start the story arc. Replace one of the Energy Weapon Officers with one of the following: Fabrication Engineer (Reverse Shield Polarity duration extension variant). On activation of Beam ability to self: +2% All Beam Damage Bonus for 30 sec (Stacks up to 3 times) While in combat, gain 1 stack of Repair Crews every 5 sec (up to 5 max). Subspace Field Modulator Kobiyashi Maru Transponder 1 pet 2 Engineering Consoles Console - Universal - Swarmer Matrix Epic 5 pets Console - Universal - Aceton Assimilator Epic 1 pet 5 Science Consoles. Shields | Epic Iconian Resistance Resilient Shield Array Mk XIV | Devices | Temporal Negotiator | Vital for covering emergencies, if PE goes down during RPFLS. My advice for yours: If you're going with cannons, you're off to a good start by running DHCs forward and a torpedo, but ditch the beam array in the back and run a turret plus the Kinetic Cutting Beam. This provides a 30% CD reduction on use of hull healing BOff abilities, which comes out to: T[1 - (sum. unless you are confident in your ability to fly under duals i recommend. Report to Admiral Quinn for new orders and information about trouble spots around the galaxy. 3. Give Your All. Subspace Field Modulator - (Skirmish Mission Reward) Aux Batteries x 13 Engineering Consoles. A Purple Projectile Weapons Officer has a 20% chance to reduce this recharge by 5 seconds whenever a torpedo is fired. Replace Console - Engineering - Trellium-D. Each stack of Honored Dead grants +20 All Damage Resistance Rating and +2% Hull Regeneration (max 20 stacks, infinite duration). Subspace Field Modulator from the "Skirmish" mission. When the TV is tuned to the programmed channel, the signal of the source device is accessed. 1 Torpedo types by faction & recommendations Device slots – Subspace Field Modulator, Deuterium Surplus, batteries. But if it's these that cause it, that's a serious issue. Note that this aura generates zero graphical indicators, like the ship/stations ones do. [Nimbus Pirate Distress Call] (from “Installation 18”) Build Description. M. Engineering Consoles. subspace field modulator - A ship item in STO that reduces damage and grants damage resistance when used. maybe one. Energy Amps, Kinetic Amps, Exotic Particle Floods, Deuterium Surplus, Reactive Armor Catalysts, Subspace Field Modulator. Give it your all. Otherwise, you gain a boost to your Damage Resistance Rating. How I can Get away with 1 EPtW. Subspace Field Modulator Red Matter Capacitor Battery - Exotic Particle Flood 2 Engineering Consoles Console - Universal - Plasma Storm Module Console - Universal - Auxiliary Ejection Assembly 4 Science Consoles. Once I get the feel for this, I'm sure I'll want to move into an off-tank position in the Fleet, but for now, I'm just learning the game. N/A. Subspace Field Modulator, Red Matter Capacitor (if available, if not Shield Battery), Aux Batteries (lots of Aux batts ) The consoles 2x Neutronium, Projected Singularity Console (3x Neutronium if Fleet) Molecular Phase Inverter, Shield Adaptive Frequency Generator, Plasmonic Leech 3x Disruptor Induction Coil Mk XI Blue or better The BoffsActive Personal Traits Notes; Astrophysicist Species -- improves partigens and flow caps Conservation of Energy Profession -- chance to improve exotic damage when hit by energy weapons2. With this setup and 0 Skill points spent in Threat Control, i am able to at least pull aggro from a 60k DPS player, I haven't tested with. Console. This is my current setup for my captain and my Phantom escort. If you have trouble staying alive, the. RMC doesn't really give much on a torp build and you'll already have aux at 130 anyway. Bioneural Infusion Circuits That's unlikely to ever happen, lobi stuff is out of my reach. The only thing the subspace field modulator does is give a 34 Energy damage resistance buff, a -400 Proton damage resistance buff (irrelevant, no npcs use proton damage), and. As those are winding down, use Chronotachyon Capacitor and the Bio-Molecular Shield Generator. Spaceport Module: Subspace Field Modulator (Hostiles) A combination of the military station-mounted quantum destabilizer and the shield dampener. 9% Plasme Energy Damage, +17. Subspace Field Modulator from the "Skirmish" mission. Science Consoles: Exotic Particle Focuser Mk XV [CtrlX] [EPG]. Options that work include Borg set, Adapted MACO set, and fleet elite equipment. I had a team mate share it and I was able to run the mission, but was not given a reward choice, just received XP. I parsed the combatlog on an ISA, got 17k. 1. These distortions accumulate almost indefinitely, eventually tearing the ship's temporal reference field apart. Barragan, Advanced Obelisk Fit #1. O. Another good device is the Subspace Field Modulator from mission Skirmish, a decent 'oh shit' button. 1 Types 2. Replace with other +Pha or +Crit consoles you have access to. Aux Power Config - Defense. Row 4 (Lt Eng): 1 EPTS1, 2 EPTW2. Sponsored Links. Epic Console - Universal. Subspace Field Modulator from the "Skirmish" mission. A Subreddit for the discussion of space and ground builds and mechanics for the game Star Trek OnlineAfter receiving 10,000 cumulative damage (pre-resistance), gain a stack of Honored Dead. Put the Chronometric Capacitor (from the mission Time and Tide) in a tactical slot. Build Description. The only thing the subspace field modulator does is give a 34 Energy damage resistance buff, a -400 Proton damage resistance buff (irrelevant, no npcs use proton damage), and 15% Defense. I'm wanting to do a cannon build. Drop the Bellum EPS, Trellium, Field Gen, and ship console. Subspace Field Modulator : r/sto • by Maltuschi View community ranking In the Top 5% of largest communities on Reddit Subspace Field Modulator Hi, i have a question is there any way to get the Subspace Field Modulater on PC nowdays? I got it on my oldest account, but the mission i got it from seams to have dissapeared. It shouldn't be used when fighting Tholians, but is useful everywhere else. The Modulator gives you +34 all Damage resistance as opposed to the +20 with the Maru's supply pods. In your case though, the Kobyashi Transponder would be an upgrade to the Subspace Field Modulator. Drop sustaint radiant field and get the Assimilated Console for critchance / critseverity and weaponspower . Tier 4 Science Vessel (typical) – Control/drain build. Sets up the main offices of the Space Defense Agency. O. the Legendary Crossfield, the passives are really good (the clicky is bad so don't bother with it) and replace Polaric Modulator. This is an evolution / completion of my build for the Ateleth Dreadnought Cruiser. [Subspace Field Modulator] (from “Skirmish”) [Temporal Negotiator] (from Delta Recruitment Global Event ) Distress Calls: These devices do not need to be placed in a device slot to use, and have a shared cooldown of 2 minutes. Subspace Field Modulator I prefer the on-demand DRR and defense boost over Exotic Flood. 8 EPS Systems. Subspace Field Modulator Temporal Negotiator Nimbus Pirate Distress Call 3 Engineering Consoles Spiral Wave Blast Module This is actually the Keldon's Spiral Wave Disruptor Lance. Replace Bajor Defense Hyper-Impulse Engines with Prevailing Fortified Impulse Engines from Competitive Wargames Tier III. Hello all! So like most of us, I grabbed the free temporal bundle promo, as well as the mirror weapons gear. Subspace Field Modulator 3 Engineering Consoles Polaric Modulator Mk XV Very Rare Hull Image Refractors Epic High-Energy Plasma Expulsers Epic. If you have trouble staying alive, the. 5 Polaron 2. Subspace Field Modulator I prefer the on-demand defense boost over Exotic Flood. The orientation of the build is more focused towards tactical performance (mainly boff powers / traits) than the previous. Obelisk Subspace Rift Warp Core Very Rare Shield Array. Pick only 1 type of Emergency power to subsystem. If you have access to the Temporal Negotiator from previous Temporal Recruit events, use it instead of the Subspace Field Modulator. Consoles: 1) Drop the Shield Emitter and get at least one Field Generator. Clarified, thanks again! I admittedly thought that the Voth or the Swarmers did Proton damage in addition to their normal Antiproton damage but cannot find. I appreciate the replies. The intent was to provide him with a powerful and diverse set of builds that would show off the ships strengths and flexibility while being relatively simple to use, both for his ease in flying. The prototype Defiant performed poorly on its trial runs, the vessel was overpowered and over-gunned for a ship of its size. With the HD trait and with other res buffs from DPRM and Subspace Field Modulator as examples, I don't feel the 3pc would really make much of a difference, plus the core seems a little plain. I am just curious to the input (good/bad) about this build or any improvements. Subspace Field Modulator Deuterium Surplus Phased Waveform Beacon 2 Engineering Consoles House Martok Defensive Configuration Mk XIV Very Rare Defensive Drone Guardians Epic 4 pets. If you cannot escape the blast cone, you can survive her Thaleron Blast if: 1) you have > 40,000 hull points and full shields, 2) you have points invested into Hull Plating, and 3) you activate Tactical Team, Reverse Shield Polarity, Subspace Field Modulator, a Shield Battery, and any damage resistance buffs you have available. Posted by u/majorkurn - 2 votes and 3 commentsSubspace Field Modulator On demand damage resistance | Reactive Armor Catalyst | Total heal is about half of Miracle Worker plus some temp HP; for when Miracle Worker is on CD | Kinetic Amplifier Battery | For Max Deeps Alpha Strike. [Subspace Field Modulator] [Covariant Shield Array Mk <> [Cap]x2] [Regenerative Shield Array Mk <> [Reg]x2] [Phase-Shifted Personal Shield Mk <>]. Subspace Field Modulator Flagship Distress Frequency Transponder. Since you have the tactical space, you can double up pretty easily here. Spaceport Module: Subspace Field Modulator (Allied) A combination of the military station-mounted shield regeneration aura and nanobot cloud, this powerful subspace field will heal up your fleets in no time. Took me a while to find it, but the Subspace Field Modulator does list some sources of protonic damage given the inherent weakness to that device:. Subspace Field Modulator ----- ----- ----- Engineering Consoles: 4 Plasmonic Leech Quantum Phase Converter MK XV. Replace Polymorphic Probe Array with Sustained Radiant Field. The. Current Bonuses with 130 Aux Pwr. Replace Bajor Defense Hyper-Impulse Engines with Prevailing Fortified Impulse Engines from Competitive Wargames Tier III. Add the Temporal Disentanglement Suite, Ordnance Accelerator, Assimilated Module, and Zero Point Energy Conduit. Notes. Replace one aft-mounted Phaser Beam Array with a crafted Omni-Directional Phaser Beam Array. A warp field, also known as the subspace displacement field or the subspace warp field, was the means by which a warp drive propelled a starship at faster-than-light (or warp factor) speeds. M. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Subspace Vortex III Gravity Well III. Required Spaceport Level: 1 The classic, well-known subspace snare aura, fitted on your Spaceport. This ship flies about as pure of an exotic science build as you can get while maintaining a minimal tactical officer setup. Subspace Field Modulator 5 Engineering Consoles Console - Universal - Saucer Separation Enhanced Eng Sys set 1/2 Console - Universal - Molecular Cohesion Nullifier Enhanced Eng Sys set 2/2 Console -. Aux2batt Eclipse setup, reached 31k in ISA recently. Hello again, stobuilds. Positive Feedback Loop. | 5 | Engineering. CryptoAlso I would grab Subspace Field Modulator from Skirmish and then Energy Amplifier from R&D or just use Weapons battery until you get the school up to that level. Subspace Field Modulator from the "Skirmish" mission. Subspace Field Modulator Battery - Exotic Particle Flood ----- ----- ----- Engineering Consoles: 3 Aero Shuttle Bay I kinda like the shuttle, but I'm open to a different console VR Assimilated Module Mk XV. This mission. Drop the large weapons bat and RMC. ET1/2 - a very strong instant hull heal with some good cleanses, on a 15 second cooldown with bridge officers. On use of Eng BOFF ability, dodge 20% of incoming damage for 3 sec. Engineering Consoles. Replace one aft-mounted Disruptor Beam Array with a crafted Omni-Directional Phaser Beam Array. Dodge 20% of incoming damage for 3 seconds. tyderian. Replace one aft-mounted Disruptor Beam Array with a crafted Omni-Directional Phaser Beam Array. Engineering Consoles RCS Accelerator Mk XII(VR) RCS Accelerator Mk XII(VR) Neutronium Alloy Mk XII(VR) Zero-Point Energy Conduit Mk XII(VR) Kael's Advanced Light Cruiser Bundle builds. Modifiers [| ]. Or perhaps a burst-heal console like Reiterative Structural Capacitor / Regenerative Integrity Field / Protomatter Field Projector. Energy Amps, Kinetic Amps, Exotic Particle Floods, Deuterium Surplus, Reactive Armor Catalysts, Subspace Field Modulator. Booster Modulator. I'm wanting to do a cannon build. Are there any rare. Reverse Shield Polarity helps to keep. I know you don't need the other, because on a Drake or A2Battery setup you can cycle two different EPtX powers forever. This works with the other parts to make a 3 piece set which gives you a clicky to. For either case, a Subspace Field Modulator can help a lot. r/sto •. If you combined it with another piece of the set you get +23% Photon Torpedo damage, and +3% Critical Chance for all weapons and will allow you to BFAW the experimental Proton weapon. The biggest build-specific costs are the Crossfield, Iktomi, Point Defense Bombardment Warhead console, Exotic Particle Field Exciter [EPG], Wide Arc Pulse Phaser DHC, Threat Biochemist, and Marion Frances Dulmer. Business, Economics, and Finance. subspace frequency - A type of frequency which allows video and audio communication through subspace. Subspace Field Modulator Energy Amplifier Reactive Armor Catalyst 5 Engineering Consoles D. 9 FeedbackPulse 2. Can be stacked up to 5 times. Tier 4s provide a more deeper foray into Space Wizardy. "So I bought my first lockbox ship last night, the Quas. She's a time AND dimension federation officer. Build Description. subspace field modulator - A ship item in STO that reduces damage and grants damage resistance when used. Console - Universal - Nadeon. I would suggest you replace it with the unique console you get, and pick up the science console from Butterfly to fill the gap. Plus splash healing Miraculous Repairs is hysterical. | 2 [Subspace Field Modulator] | Defense buff on some maps - just in case. 1%. Kill the supports! These guys (Commandos, Techs, Support drones) will kill your shields and. Self: +26. However, I don't seem to be able to to find the episode or any other way to get the Subspace Field Modulator. Subspace field modulator is okish, as is Deuterium Surplus for extra speed and turn rate. Thank you! Reply More posts you may like. Swap ts2 for bo2 with a beam overload energy weapons officer doff. first. 1 Overview 2 Energy damage 2. | 3 [Battery - Exotic Particle Flood] | Exotic buff. Subspace Field Modulator 5 Engineering Consoles Spiral Wave Disruptor Lance Epic M6 Computer Epic Plasmonic Leech Epic Assimilated Module Mk XIII Ultra Rare Neutronium Alloy Mk XIII Very Rare. Council Defence Pact. If you're flying a DSD, you can get some more console set bonuses there, as well. Talk: Subspace Field Modulator Back to page. I stagger my big heals in 15-20 second intervals to give the team time to clean up. Crypto More reusable devices. Grace Under Fire. S. in HSE. As it has a turn of 5 deg/sec, turning will be a challenge. A holographic system to tailor complex light. Drop Nanite Reinforced Circuitry and one of your RCS consoles. Each stack of Calm grants a small amount of damage resistance. If you have access to the Prolonged Engagement Phaser Beam Array, use it insead of one front-mounted Phaser Beam Array. For energy types, they affect all beams, cannons, and turrets of the relevant damage type, for kinetic types, they affect both torpedoes and mines of the relevant damage type, and they give higher bonuses than the generic consoles. 8 Electrical 2. Breen Transphasic Cluster Torpedo (Out in the Cold) 3. Install a Subspace Field Modulator too if you have one. After a short period of testing (only a couple of days so far) the ship is averaging around 50k to 60k damage output in a PUG ISA, and up to 70k in a more. With the release of the Temporal Heavy Dreadnought Cruiser/Battlecruiser/Warbird, many players were disappointed with the boff layout. Consoles Eng and sci: Mostly you want to to put consoles here that directly up your energy type's damage as well as crit chance and severity. . " Science. Remember, you don't need one but three Technicians. Plasma Distribution Manifold. Console - Universal - Cloaking Device; Console - Engineering - Quantum Warhead Module; Console - Engineering - Reinforced Armaments from New Frontiers mission "Beyond the Nexus. It's simply annoying with that circle. Target of shield heals gains 99% damage reduction to shields for 1. Here's some thoughts for you, in order: 180* arc is useful in my opinion and I didn't want a weapon power drain of 7 beams + a KCB. While at 20 stacks of Honored Dead, additional triggers instead grant 10,000 Temporary Hit Points for up to 40 sec. Devices: Red Matter Capacitor, Subspace Field Modulator, 3x diverse Distress calls and Beacons Universal Consoles Slots (1): Vulnerability Locator Engineering Console Slots (5): Plasmonic Leech, 4x Kelvin Consoles (Alternate Timeline Set) Science Console Slots (2): 2x Plasma Generating Weapon Signature Amplifier10 votes, 30 comments. 2 Disruptor 2. This allows them to operate an empire-wide wormhole network for automated subspace defense. For a walkthrough of this mission, visit the Walkthrough page. Keep the Field Exciter and, if you are in a fleet, the last 2 consoles can be Exotic Particle Focuser (CtrlX / EPG ones). The ship focuses on using Gravity Well and Subspace Vortex for AOE damage. Subspace Field Modulator Common Deuterium Surplus Common Kinetic Amplifier Rare Engineering Console: Console - Universal - Dynamic Tactical System Mk XIV Epic Console - Universal - Proton Particle Stabilizer Mk XIV Ultra RareShields | Adapted M. 9 Physical Damage Resistance Rating. Generation of complex Poincaré beams is enabled by amplitude and phase modulation accompanied by simultaneous spatially polarization structuring. Tactical Consoles improve your starship's ability to attack with weapons, be it energy based (cannons, beams) or kinetic based (torpedoes, mines). For damage in Ground combat, see Damage type (ground) There are three major damage categories in Star Trek Online : Energy. Get Beam R&D up to lvl 10 and start crafting stacks of Energy Amplifiers (cat2 energy damage boost for 20 secs if you took Battery Expertise in the skill tree). The Borg missions are meant to be a bit of a spike, yes, but they're totally surmountable. I am trying to keep with the original USS Aventine build as…Hey, I recently bought the heretek dlc and realized you could not play the new content with a save game. Combining my cheapness together, I decided to make a temporal soldier who's job involves a lot of mirror universe infiltration and or / counter incursion. O. (clicky) To team: +33% all damage, +20% max hull, +10 flight speed, all for 30 seconds. Business, Economics, and Finance. Reactive Armor Catalysts are a consumable hull heal, got from mission Broken. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. O.